
This is also the case for DK barrels, which allow the missing ally to be recovered if applicable, and starred barrels located in the middle of the level that serve as the checkpoint and allow to start again from this place if the character dies. Others cannot be moved, such as cannons-tonneaux in which characters can enter before being projected into the air. This is especially the case of single barrels, which burst in contact with an obstacle or enemy, TNT barrels that trigger explosions, and steel barrels that break everything on their way. Both heroes can pick up and then throw or roll some barrels. Most of them are identical to those in the Super Nintendo version, but some offer new features, such as barrels that can be oriented by the player so that his character is projected in a direction.

Like in Donkey Kong Country, the levels have many barrels with various functions. Half-level, the player meets a kind of window to open serving as a window on, which allows the player to start the game again in this place if he loses. A new system of tokens, allowing to gain extra lives, emerges.

On the cardboard screens, the player is sometimes blocked by rocks that he can destroy with a bomb that he gets in the nearby levels. The duo can also perform special actions such as swimming or jumping lianas in lianas. The player can make a rulade with Donkey Kong or a wheel with Diddy Kong to deck enemies. All enemies, however, cannot be defeated in this way. The characters can run, jump, bounce higher on tires and land on enemies to kill them.

New enemies make their appearance, like a tornado that causes the death of the character when he touches it. Some levels take back the graphics of DKC, others are new creations. Donkey Kong and Diddy Kong are no longer present together on the screen, but used alternately with the possibility of changing at any time of character. The game takes place in five worlds and thirty-seven levels, with four boss and 46 bonus rooms. Most of the gambling mechanisms come from its predecessor, but the conversion undergoes some modifications inherent to the limited capabilities of the Game Boy.

Donkey Kong and Diddy Kong must avoid obstacles, overcome difficulties, pick up bananas, finish all levels and eliminate mini- boss. Like Donkey Kong Country, Donkey Kong Land is a classic platform game in horizontal scrolling.
